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Evolution: a simple explanation

Evolution describes our collective learning journey, from being excited by novelty to becoming bored by ubiquity.
 

Think of any invention - fire, electricity or the Internet.

 

They were once a huge thing. They sparked humanity's imagination.

 

But today, they generate little excitement.

 

The "potential" value has been harnessed; we know what to expect. These things have become predictable and our minds are occupied with more thrilling innovations to contemplate.​

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The concept of Evolution has four phases which we use to share our assumptions and expedite knowledge exchange::​

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  • Genesis - things in this phase possess significant potential but lack practical use today. They are highly experimental, even theoretical, such as space travel or teleportation.
     

  • Custom-build - some individuals can create solutions that work, but there is limited predictability, leading to highly diverse solutions.
     

  • Product - a solution has a name and a description, and it generally performs as expected.
     

  • Commodity - something is so mundane that you prefer not to contemplate it. Think of electricity.
     

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How to use Evolution?

It is a good start to use the concept of Evolution to calibrate your focus.

 

Commodity things have their potential already explored. It is very difficult to make them significantly better - because it is a numbers game - large scale requires a big investment. Usually, it is far better to adopt existing solutions instead of sticking to custom ones.

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Things which are in the custom-built space have some potential value that can be explored - and there is some real value that can be found there. 

 

Building your unique value while using standardised components it the way to go.

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